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Sculptris tutorial beginner
Sculptris tutorial beginner













Throughout the class, there will be five to six assignments and two projects to help students build problem-solving abilities toward the subject in an incremental way.Įach class consists of one hour of lecture and two hours of lab practice to accomplish theoretical and practical approaches. It is a highly interdisciplinary and complex subject of artistic expression and technological understanding, therefore needing a creative open mindset from students.

sculptris tutorial beginner

The 3D modeling & animation class is designed for students to learn both practical and theoretical knowledge in constructing and managing 3-dimensional modeling and animation art. Students with credit in INTM-2B33 may not take this course for credit. The history of 3-D graphics, computer animation and contemporary examples are presented and discussed. Students learn to integrate sequences with film, video and audio.

sculptris tutorial beginner

Areas of study include modeling, texture mapping, rendering, lighting design and camera placement. This course introduces 3D modeling and animation as tools for artistic expression. **Office hours:** Monday 1:00 pm to 3:00 pm at 701G, 205 Richmond (hji at by appointment) **Location:** Room 325 & 430 Annex Building (MCC)

sculptris tutorial beginner

**Course name:** 3D Modelling & Animation















Sculptris tutorial beginner